There are multiple options within the debug menu: • Starting on the top-left, the sections titled Beam, Missile, Bomb, Suit and Misc can enable or disable what abilities Samus is currently carrying. This is done by simply hovering the cursor over the ability in question and pressing A. Supply is hardcoded 00 (perhaps it used to be -esque reserve energy?).

• The Get_Map section will enable or disable map information for the main deck or for a particular sector. Simply hover the cursor over M,1,2,3,4,5,6 and pressing A to enable or disable map information. This option won’t show any hidden or secret areas. It will only show basic map information that Adam would usually give Samus. • The box on the top right displays the options Energy, E_max, Supply, Missile, M_max, P_bomb, PB_Max, Samus, and Event. This section is mostly related to how much of something Samus can hold and how much she is actually holding.

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For example, the maximum energy she can have can be set with E_max but the current energy she has is set by Energy. • Changing the 'Samus' number will change what powerups she is supposed to have in her inventory from different points of the game. The Event option is just that: it controls what part of the story and mission objective Samus is supposed to be accomplishing. Selecting it will display the name of an event number (see below).

• The box to the lower left of this one displays three options which are H, G and Qsave. The 'Qsave' (Quick Save) option allows the player to save in any room of the game. The G variable is for what door Samus came in from. The H variable is the current room (+1). • The box to the right contains two options: SEvent and Key_LV.

Displaying cheats for Game Boy Advance Metroid Fusion. Pro Action Replay codes. Diffuse Missiles Always Charged. Metroid Fusion is the fourth main game in the Metroid series and takes place after Super Metroid and Metroid: Other M. The story involves Samus Aran getting infected with the 'X Parasite', a mysterious species that kills everything in it's path and replicates the creatures it takes over.

Key_LV will change which security doors are unlocked. • The box in the bottom right only has one option: Time, which controls how long a save file has been played for. SEvent is for Sub Event, each event has their own little event sub system. There is an equip debug feature: select Samus on the debug screen, then press Start or R and she will be granted 2099 health, 255 Missiles, and 254 Power Bombs.

If the user presses L or Select, then her health will be set to 100 while Power Bombs and Missiles will both be set to 10. Note that the European version is identical to the US version, even when used in non-English language.

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The Japanese version additionally shows the difficulty and language, although they cannot be changed through this menu. For a more descriptive list, see. Event Options Number Name Description 1. TO HOKANKO [Q BAY] Go to Quarantine Bay 2. TO HOKANKO2 [Q BAY] Investigate Quarantine Bay 3.

HOKANKO Back to Nav Room 4. TO MARUKARA [ARACHNUS] Defeat Large Creature 5. TO MISSILE Go get Missiles 6. DATA 3 To next room 7. TO DATA Enter Data Room 8.

MISSILE Get Missiles in Data Room 9. DOWN ENE Power Outage 10. TO MARUKARA2 Defeat Large Creature 2 11. DOWN BOSS 1 To Nav Room 12.

TO KUTYOU [VENTS] To SR388 13. ELE START Elevator to SR388 14. ELE END Demo End - To SR388 15.

TO KUTYOU2 [VENTS] Defeat 'Floating Melons' (Vents) 16. POWER B After Core X, Destroy Remaining 17. KUTYOU [VENTS] After destroying them, to Nav Room 18. TO BOM Go get Bombs 19. TO LV1 KEY Release LV1 Locks 20. LV1 KEY LV1 Released 21.